namespace cs5643.rigidbody
{

    using Tao.OpenGl;

    /**
     * RigidBody system force.
     * 
     * @author Doug James, January 2007
     */
    public interface Force
    {
        /** 
         * Causes force to be applied to affected bodies.
         */
         void applyForce();

        /** Display any instructive force information, e.g., connecting spring. */
         void display();

        /** Reference to the system this force affects. */
         RigidBodySystem getSystem();
    }
}